Enemy factions have unique combat traits that can affect how battles play out. There are 7 different enemy factions in the game, and each one gains its own special faction bonus or trait.
You can find a full breakdown of each faction and its unique abilities below:
- Lucid Temple - These enemies are resistant to Void damage, but vulnerable to Celestial damage
- Crooked Crown - All Crooked Crown enemies gain a defence boost, but it is removed when the enemy is Pressured
- Twilight Sun - These enemies gain a stacking buff to their attack and speed; however, if they are hit with a crowd control effect, the stacked bonuses are removed
- Undead - These enemies cannot receive critical hits. Some of them will resurrect after defeat unless you take them out using Celestial damage
- Lawless - The Lawless deal increased damage against crowd-controlled targets
- Corrupted - Some Corrupted enemies can leave behind a corrupted zone on the ground during combat. These zones buff other Corrupted while Primals take damage in them. Be careful, some Corrupted will also create these zones when defeated, and Corrupted Brutes will create the zones with their heavy impact attacks
- Essence Guardians - These enemies are immune to their matching Essence damage type. They also come primed with their specific Essence type. If you trigger an Essence Burst on them, they will re-prime themselves after a period of time